Tuesday, July 27, 2010

The Four Treasures of the Tuatha Dé Danann

     I started a campaign last semester, more or less based on ancient Irish legends (though there is no real set time period - notably from the Iron Age up to the erasure of pre-christian Celtic religious culture that swiftly followed St. Patrick). I finally settled on making the over-arching goal of this campaign to be the adventurers acquiring the use of one or more of The Four Treasures of the Tuatha Dé Danann, which are:
*Here it must be noted that I am substituting The Dagda's Club (The club was said to be able to kill nine men with one blow; but with the handle he could return the slain to life.) for The Stone of Fal, as it will probably not be featured in the campaign, given that I don't plan to make one of the characters into a king. 

     The main setting for the campaign is what is now County Kerry. The region is famous for it's beautiful scenery, and importantly to my campaign, covered with blanket bogs. The below map is the approximate area, with the (fictional) starting village of Tinuviel marked. 
 
     Thus far, the party has vanquished a covey of hags and is deliberating on whether or not to return the tribute from Tinuviel that the hags demanded. Said party currently consists of a Corpse-Crafter, a Duskblade, a Dragon Shaman, and a Bard (who is played by me as a quasi-DM-PC)

Note: I am using Ireland as the basis for, not the exact, setting. I am purposely putting in fictional places.

No comments:

Post a Comment